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View Full Version : Deleting edges help



Philbert
02-14-2013, 05:30 AM
Can anyone suggest a way to delete edges without destroying the UV map? The new Slice tool is great for creating them without destroying but now I need to get rid of some (actually a lot).

Lewis
02-14-2013, 06:28 AM
Hmm mine don't destroy UV, are you sure you use "remove" for deleting edges (it got set to default DEL key back then in 10.x series if i remember good). I just tried on UV mesh and deleted few edges and it still works/looks same

Philbert
02-14-2013, 06:34 AM
Huh. You're right. I just tried it again and it worked fine. I tried it the other day and the UV got all mangled. Weird. Anyway, thanks that saves me a lot of trouble!

gerry_g
02-14-2013, 07:15 AM
also CONSTRUCT<REDUCE<DISSOLVE seems non-destructive (pun intended) in this respect from what I have tested so far

Philbert
02-14-2013, 02:17 PM
Thanks for the bonus tip. :)

lwanmtr
02-14-2013, 06:20 PM
yep, dissolve works great and preserves the UV's

if only rounder would preserve uv's.....