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Simon-S
02-13-2013, 09:32 AM
Hi, I'm just attempting to setup my first character rig with genoma - first off using the default biped rig.

I'm just wondering how I know what weight maps are required and what they should be called....or does it even matter what they are called?

I can't really see any info on this in the short section of the manual.

Also how does genoma pick up those weights and assign to bones in layout? I created some weight maps and none of the bones have weights assigned when I 'create rig'.

Thanks.

EDIT - just seen the video on assigning weights here: https://www.lightwave3d.com/learn/article/lightwave-115-weight-maps-and-rigging-in-genoma/

Spinland
02-13-2013, 09:59 AM
This video might help you get started.

http://www.youtube.com/watch?v=XAyGZCqy_NU