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Tony3d
02-08-2013, 09:17 AM
Hi All, Just wondering the best way to keep flickering to it's lowest levels on procedural bump maps? I have some minor flickering in this animation that I wish I could get rid of. Can't show it because I'm under a confidentiality agreement. Any advice would be great. Not sure if oversampling helps, and if it did, not sure what to do with it.

Spinland
02-08-2013, 09:20 AM
Can you set up a sample surface with the same procedural settings to show?

Tony3d
02-08-2013, 09:25 AM
Can you set up a sample surface with the same procedural settings to show?

I can't right now because I working on the project. It's basically a metal surface with a single bump map. I am using radiocity, and soft shadows.

OnlineRender
02-08-2013, 10:08 AM
http://www.youtube.com/watch?v=0YFZ2av-BLg may or may not help however good Tut from Craig

RebelHill
02-08-2013, 10:20 AM
Actually... its this one u want...

http://www.youtube.com/watch?v=UgNB9tZWUmM

OnlineRender
02-08-2013, 10:49 AM
ahh cheers you have that many!
http://youtu.be/UgNB9tZWUmM

Tony3d
02-08-2013, 10:28 PM
Watched both tutorials, and both were very informative. Thanks for the great links. Lightwaves community is really awesome!