View Full Version : Remove snapping on transformations in UV editing

02-02-2013, 02:51 AM
Hi there,

is there a way how i can remove the snapping from transform/rotate/scale in uv editing?

Actually i do not know how to remove them in normal vertex/poly editing either, but i can use the numerics panel and enter smaller then 1 deg values and hit apply, but it only affects polygon data, does not work on uv data.

02-02-2013, 10:32 AM
You can use the Transform UV command on the Map tab to numerically transform uvs.

02-04-2013, 03:09 PM
Go to options 'd' and disable grid snapping.