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View Full Version : MultiShift has gone WONKY!?!?



JoePoe
01-30-2013, 12:50 PM
Title says it all, Multishift is not behaving as it should.
Works on one and four poly sets, but anything more than that and the interior edges do not inset (see pic).

How do I get my beloved multishift back?
I've reset, restarted, rebooted.
At times I read about people having to reset configs. I've never had to. Don't even see anything that resembles "configurations" in LW folder.
(I'm on Mac)

I've searched forums.... can't seem to locate what I saw.
If the answer is reset configs, please state how.

Thanks

lertola2
02-02-2013, 11:04 AM
I can't understand what the issue is from your question I don't see anything wrong with your posted image. I just played with it a little and multishift seems to be working as it always has for me.

JoePoe
02-02-2013, 04:16 PM
lertola2 - thank you for replying. :):)

This is what I mean....
The outside edges (green corners) are shifting/inseting in as expected, while the interior edges (red) are behaving more like a SmoothShift.... moving outward. (same on top and bottom, just didn't want to crowd the image with arrows everywhere).

So after ONE small multishift I'm in danger of:
a) vertices crossing over each other (circled)
b) those edges are so close together in the corner I'm going to get pinching.
One more shift and it'll all fall apart because those inside edges will continue to move out.
I've always, always used "Inset: Contour" and "Shift: Contour"....... or is that just my imagination. :stumped:

http://forums.newtek.com/attachment.php?attachmentid=111005&d=1359847572

JoePoe
02-02-2013, 04:53 PM
nutty huh??

http://forums.newtek.com/attachment.php?attachmentid=111006&d=1359848982

http://forums.newtek.com/attachment.php?attachmentid=111008&d=1359849161

lertola2
02-02-2013, 05:21 PM
Well I don't remember it working any different that that. I just opened lightwave 9.6 and it is behaving the same as lightwave 11. If you are trying to get a more extreme inset try changing the Shift type to Averaged Poly normal or Averaged point normal. Those seem to move the inner points closer together so you can inset more. I don't think Multishift will prevent corners from crossing if the shift is big enough though.

JoePoe
02-02-2013, 05:59 PM
I must've had a stroke 8~. I swear, if you gave me a polygraph, I'd pass with flying colors.... I've never used this combination of settings.
Inset: Regular Scale Shift: Average point Norm is the only combo that seems to do the trick...

....but this is the result I'm used to! Of course, this setting doesn't work in other situations (I won't bore u with the pics).
I've been using this thing for years, and regularly switching up the settings has never been part of my work flow. It's (most) always been a set it and forget it kinda thing.

It's like my brunette girlfriend just came home a redhead :). Still love her, just gotta get used to the new look. :hey:

Thanks