View Full Version : Animating nodal surface

12-19-2012, 12:24 PM

I have a spherical object with the client's logo. Its surface is constructed on node editor, with not too many nodes.
The thing is that, before this sphere appears as the client's logo, it has to be the moon. And then the moon will turn into the logo.

Normally this would be a simple task (I would use a layer with the moon's texture, and make it lose opacity over time with envelopes).
But since it is a nodal surface, I don't know how to animate it...

Can anyone help me?

12-19-2012, 12:29 PM
More or less the exact same way...

Use a mixer node, FG/BG inputs, and 'E' Animate the opacity value.

12-20-2012, 05:04 AM
Wow, "RebelHill"?
Me and my crew have recently bought your autorigger for an animation project. That's good stuff!

I thank you for the tip! But this is my first time using this mixer node, I'm not sure where to input the inputs and all that.
Could I ask you for a more detailed explanation?

12-20-2012, 05:08 AM
Well, turns out I just had to try a little more.
I did it, works perfectly! I thank you again!

12-20-2012, 08:23 AM
buy this one too >