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DeedgeMinds
11-12-2012, 03:10 PM
Hello all,
I'm using Lightwave 9.6. I have a particle emitter running. I also have a cube object that is animated. I'm trying to have animated cube replace the particles and have each cube's animation begin at the birth of the particle. Really just a begin animation per particle birth. Fx_Linker is just playing them back all at the same time as the reference object. Hopefully this makes sense.

thanks in advance.

Areyos Alektor
11-12-2012, 06:30 PM
FX Linker uses particles for the position. The clones can be controlled in its panel. After they are to handle independently.

A dedicated instancing tool will be surely more suitable :

http://dpont.pagesperso-orange.fr/plugins/DP_Instance.html