View Full Version : Change The Orientation of a Bone

10-15-2012, 08:54 PM
So I have a simple box man character with bones and weight maps applied to him. All his bones are orientated so Z in up, except for 1 bone in his body where Y is up. How can I change the one bones Axis so Z will be up instead of Y. Image attached.


As you can see his, arms, legs, head bones all have Z facing Up, but his body bone or Spine bone Y is facing up.

10-16-2012, 03:50 AM
I assume its a parenting thing, cos bones local Z axis is always along their "point" direction. You probs just need another item on the inbetween in the hierarchy.