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View Full Version : Blender peeps trying to copy Virtual Studio tools?



Philbert
08-27-2012, 05:43 AM
Saw this posted on Twitter:

http://www.blendernation.com/2012/08/27/using-an-android-phone-as-a-virtual-camera/

Titus
08-27-2012, 07:41 AM
Hardly a copy. I've seen Blender projects using the wiimote for digital puppetry and camera control for years:

From 2009

http://www.blendernation.com/2009/07/07/blender-marionette-with-wiimote-experiment/

Or here

http://createdigitalmotion.com/2009/08/free-pyppet-for-blender-maturing-fast-animate-3d-characters-video-use-wiimote/

Or here

http://www.youtube.com/watch?v=276zprEjOt8

and many more

http://www.youtube.com/watch?v=276zprEjOt8

lightmann
08-27-2012, 10:36 AM
Cmon .So Lightwave steals first of motion builder? hahaha
Just check Siggraph papers about this things.Someone remembers the real time Midi based control surfaces for animation.

cresshead
08-27-2012, 11:31 AM
Saw this posted on Twitter:

http://www.blendernation.com/2012/08/27/using-an-android-phone-as-a-virtual-camera/


i like the idea of using a android camera..really cheap to get into.

as for "copying", well it's hardly Samsung Vs Apple :D
and yeh midi...3dsmax has had midi connectivity since...err 3d studio max 2.5 i think!

Philbert
08-27-2012, 03:47 PM
Let's not bring apple into this, that win just makes me sick.:(

I wasn't really serious about copying, it was just funny to watch the cool demos from LightWave at Siggraph and then see this video pop up.

erikals
08-27-2012, 03:54 PM
the LW/PS3 method seems to be faster (better) ?

Philbert
08-28-2012, 12:16 AM
If they could do it with a phone and display what the camera sees on the phone (or tablet) that would be interesting.

nikfaulkner
08-28-2012, 12:48 AM
i still wonder if they could do something with wiimotes (so you wouldn't need to buy a ps3) as the remotes are really cheap

MentalFish
08-28-2012, 02:05 AM
WiiMotes FTW! Bluetooth connectivity and no need for extra hardware (apart from an IR bar for "cursor" type input).

oh, as well as iOS/Android virtual cam app show in that vid.

jwiede
09-01-2012, 04:52 AM
I like the idea of iOS/Android smartwhatevers simply because they have onboard display and hw enough to provide a decent "virtual camera UI" plus the CPU needed to do live interactive communication of UI two-way with whatever host app.

While cheap controllers like the Wiimote or Move are "fun", I'm unconvinced they're really practical given all the stuff you really want to be able to do when operating a "camera" (adjust focus/zoom, etc., ideally with feedback as well). For those with minimal needs, simple controllers may be adequate, but I suspect folks used to actual cameras are going to expect/need/demand additional controls and/or in-unit feedback be available.

Philbert
09-01-2012, 05:04 AM
Yes if someone could write a plugin or something that could handle it, a phone or tablet could be a poor man's Intersense camera. I think I remember Rob even talking about using a tablet for this when Virtual Studio first debuted with LW 11.

walfridson
09-01-2012, 10:08 AM
https://ar.qualcomm.at/qdevnet/sdk/android

Philbert
09-01-2012, 10:09 AM
What is that?

v1u1ant
09-01-2012, 03:21 PM
I think its the app that is used in the video....or a link to the SDK anyway