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walfridson
08-24-2012, 05:30 AM
http://strictlyvfx.com/showreels/volumebreaker-a-custom-tool-at-blur-studios/
"VolumeBreaker will quite litereally break down any geometry you throw at it."

Max only

rcallicotte
08-24-2012, 05:57 AM
And it isn't for Lightwave. Yet. :newtek:

geo_n
08-24-2012, 06:02 AM
Looks cool. No pre-fracturing stage would be great in lw. I'm using rayfire that does similar. Ibounce seems to have it, too.

erikals
08-24-2012, 07:24 AM
 
i love the way the rocks fracture, into big and small pieces... http://erikalstad.com/backup/misc.php_files/035.gif

Beautiful!

 

nikfaulkner
08-24-2012, 07:39 AM
and that second example only took 15 hours to sim :/

erikals
08-24-2012, 07:45 AM
 
well, less is often more, the first simulation is more realistic, and only took 15min to calculate...
(that's fast!)

buildings though is a different story, and will require longer calculation times...

 

50one
08-24-2012, 07:56 AM
Plugin itself is quite cheap - Euro 395, however it needs Thinking Particles and this ain't cheap:)

erikals
08-24-2012, 08:34 AM
ah...!

knew there had to be a catch... \:]


 

3DGFXStudios
08-24-2012, 08:47 AM
Flocking particles think a bit? ;)

hrgiger
08-24-2012, 12:35 PM
Looks pretty nice, almost as nice as the veronai fracturing in Houdini.

Would like to see them improve fractuing in LightWave, right now the results are just too consistent, all the fractuing looks too similar. To have it happen at impact instead of prefracturing would be a pretty cool trick.

zarti
08-24-2012, 12:40 PM
dont know how fracturing is controlled in lw but in houdini the level of control is absolute .

is there any video or doc online to find how lw does fracturing ?



.cheers

zarti
08-24-2012, 02:36 PM
( theoretically ) if you use the hitting lwo of the impact frame in modeler and apply some extra geometry
' to mimic the structure ' of the object to be shattered .. shoudnt be that hard .
( meanwhile the Unified Environment hit song , starts playing in background ) .
beside that , having ' artistical ' control over the cracks is the best you can get .
im not aware of any simulator which mimics physical structure of RBDs ..

So why praying / wishing for something like that ??


( .. the song keeps playing louder .. )