View Full Version : Going Nuts - need help

08-23-2012, 11:19 PM
If wrong place to ask, sorry. Nomatter what I have done so far I can't get my FiberFX "hair" to be black or any color other than a glowing gold.

I can't figure out what the heck I'm doing. Lightwave 11.0.3

Any pointer would be appreciated.

08-24-2012, 02:53 AM
i like blond hair::)

how about changing color of your hair in ffx panel? can you show us your color setting please

08-24-2012, 04:04 AM
Maybe you have strong translucence value and your orange light behind tints everything.

08-24-2012, 09:08 AM
I can't figure out what the heck I'm doing. Lightwave 11.0.3

Any pointer would be appreciated.
"FFX" in the title line.
Screen shots of your FFX panels.
Packaged LWS attached to question.

08-24-2012, 09:13 AM
load it up, the scene file..

08-24-2012, 09:37 AM
Have you lowered the diffuse? At least for Sasquatch that's more effective then changing the color to black.

08-24-2012, 11:09 AM
Ok, for black hair... (after an hour of f9 tests)
In the FiberFX window:

In the color tab, set color mode to textured, and choose a really dark gray - 42/42/42 should work, I went with 0/0/0

In the shading tab, set Diffuse to 60%, and Gloss to 100%. Keep specular low, around 15%. Gloss gives you tighter highlights (like surfaces), and the low specular keeps your specular highlights from being too visible. With the light I was using, high specular values gave my test model a white ring of fibers (based on -I (Incidence Vector) dot N (Surface Normal)).

Results should look something like this:

Bring specular up until you get just enough, or bring gloss down.

Hope this helps...

08-24-2012, 09:39 PM
Hmmm, I must not be getting emailed telling of activity here. Back later with the asked for tings.

08-24-2012, 10:02 PM
I just followed the advice of someone from another forum I wish I had known about. His model is called Cabeza Humana And now the fibers are black. Not perfect but black! Amazing. I would have never thought to make the specular color white etc. If ya'll still wanna see the model and scene, I'll zip it up tomorrow.