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geo_n
08-12-2012, 12:24 AM
Amazing
http://www.youtube.com/watch?v=hAUSVwoUBiM

jeric_synergy
08-12-2012, 12:47 AM
Damn thing is telepathic.

gordonrobb
08-12-2012, 02:21 AM
Freakin' awesome.

prometheus
08-12-2012, 03:31 AM
That was innovative, cool...all quads, connecting and working on symmetry and all.

Michael

mikadit
08-12-2012, 04:49 AM
awesome, hope to see something similar in modeler

erikals
08-12-2012, 05:41 AM
 
thought of having something similar in Lightwave back in the days,
but doubt i would use it to create complex 3-dimensional geometry...
looks cool though...

often what you need instead >

Magic Bevel
http://youtu.be/vYx9naI54EI

or, make the model in for example Mudbox then use

SketchMesh
http://youtu.be/aRESz5_LNNM

 

geo_n
08-15-2012, 08:49 PM
 
thought of having something similar in Lightwave back in the days,
but doubt i would use it to create complex 3-dimensional geometry...
looks cool though...

often what you need instead >

Magic Bevel
http://youtu.be/vYx9naI54EI

or, make the model in for example Mudbox then use



SketchMesh
http://youtu.be/aRESz5_LNNM


Magicbevel is not even close.
Sketchmesh is absolutely useless. I would actually just model on top while the object is in the background. Its the worst retopo type tool. Try to search wrapit for retopo done right in the host app.
This 3ptools is being used in actual projects and is solid as a rock.

Sensei
08-15-2012, 09:41 PM
Magicbevel is not even close.

MagicBevel is extruding polygons from their centers.

But this 3ptool looks like they watched EasyMesh videos..

http://easymesh.trueart.eu

The only difference is this making polygons in constant distances each other. EasyMesh is making them when right mouse button is released.

http://www.trueart.pl/Products/Plug-Ins/EasyMesh/Graphics/Movies/EasyMesh_5.gif



Sketchmesh is absolutely useless. I would actually just model on top while the object is in the background. Its the worst retopo type tool.

Because author didn't make the most important thing in perspective viewport handling modeling tool - which means 3d <-> 2d projection handling. I wouldn't even think to make EasyRetopology without support to perspective viewport. And they did it in SketchMesh without a blink of eye and even described a way to get rid of perspective distortion in manual (instead of coding it).. ;)

LW_Will
08-15-2012, 10:31 PM
Hmm... very nice. Looks a little like the alpha tool we saw at the LA Lightwave User's Group.

But I don't think we are supposed to talk about that...

geo_n
08-15-2012, 10:38 PM
Nice one Sensei. How does it deal with the lack of xyz in lw? Also does it autobridge like 3ptools?

LW_Will - the more tools the better and there's no shame or reason not to copy concepts and ideas from other software. Hope it comes out soon as useable tool.

erikals
08-16-2012, 03:39 AM
Magicbevel is not even close.
i know, and i didn't say it was.


Sketchmesh is absolutely useless.
why? works fine here.

jwiede
08-16-2012, 04:53 AM
But this 3ptool looks like they watched EasyMesh videos..
Sorry, but with all due respect, the EasyMesh I have doesn't appear to offer anything remotely similar to the kinds of auto-plane-location, auto-angle management, and other "inferential" features that 3ptools offers. I can find no way to replicate those "smart" auto-joining workflows where they just "paint" out polystrips and the strips automatically connect to existing geometry in clean ways (and also reference-frame-sensitive ways), etc., at least in the (latest) released version of EasyMesh that I have. Are all those features there in EasyMesh and just not documented or shown in the videos? If so, I'd love to know how to access them.

While EasyMesh is adequate for quickly adding geometry, from what I can tell achieving the same results as shown in the 3ptools video would require substantially more time/effort, mouseclicks, finicky manual placement and tweaking. I can find no way to replicate the "smart" auto-connection and placement like 3ptools offers using EasyMesh.

Or is there some as-yet-unreleased version of EasyMesh which offers all that additional, "inferential placement" and related functionality that 3ptools offers? If so, how do existing licensed users of EasyMesh obtain it?

geo_n
08-16-2012, 06:05 AM
i know, and i didn't say it was.


why? works fine here.

The magicbevel video you showed seemed to hint its similar swishing poly creation to 3pt.

Try using sketchmesh on that simple character you had from start to finish and videocapture it. How long would it take you and lose your hair using sketchmesh :D
Try using a proper retopo tool like 3dcoat, topogun or wrapit. Maybe 10 minutes max time on that character.

erikals
08-16-2012, 06:08 AM
"The magicbevel video you showed seemed to hint its similar swishing poly creation to 3pt."

oh no, not by far :]

well, as far as speed, yes, Sketchmesh is not turbo...

geo_n
08-16-2012, 06:56 AM
Sketchmesh is not turbo...

Actually I doubt you can even finish that simple model at all :D using sketchmesh with decent polyflow. Even a cube is not easy for sketchmesh. Its good for doing demo though.

jwiede
08-16-2012, 10:16 AM
Actually I doubt you can even finish that simple model at all :D using sketchmesh with decent polyflow. Even a cube is not easy for sketchmesh. Its good for doing demo though.
Yep, never had much luck doing retopo with SketchMesh, alas.