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View Full Version : DP Relief map crasher avec VPR: lws attached



jeric_synergy
07-31-2012, 10:16 PM
To make this scene using DP ReliefMap node crash,


load the scene
make sure VPR isn't in use at all
open the SE
open the node editor
connect the diffuse output of the Relief Map node to the diffuse input of the destination node
turn on VPR in any viewport.

It's 100% here, although I haven't rebooted the machine. I have relaunched LW 4 times though.

LW11.0.2, 64bit. DPKit updated today.

3DGFXStudios
08-01-2012, 04:43 AM
What happens if you connect the reliefmap output to the "diffuse shading" input?
(Haven't time to check your scene)

jeric_synergy
08-01-2012, 09:12 AM
What happens if you connect the reliefmap output to the "diffuse shading" input?
(Haven't time to check your scene)
InstaCrash®.

But ONLY when VPR is on. The interaction w/VPR is the culprit. If VPR is off when the connection is made, no crash.