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View Full Version : BVH skelegons to object.



jeremydk
07-25-2012, 03:02 AM
hi

I have BVH motion capture data loaded in to Layout. I want to export
the skelegondata as an object so i can model over it in modeler.

How do i do that ?

any hints ?

thanks
Jeremy

daforum
07-25-2012, 03:45 AM
Have a look at these plugin links: http://www.lwplugindb.com/Search.aspx?Cat=27

Hope they help :)

SplineGod
07-25-2012, 04:34 AM
You can import bvh files (bones) into modeler directly. You can also import bones into modeler as skelegons with DStorms load bones plugin.

jeremydk
07-25-2012, 11:45 PM
Big Thanks to both of you.

I could not get the Load Bones from Dstorm working. Maybe it need
some work for LW11 support ?

Anyway i could import the bvh files with the mocap skelegons tool in modeler.
Thats exactly what i needed.

Thanks :)