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View Full Version : Nice Flocking System for Softimage



alexs3d
07-09-2012, 03:59 AM
wow, that looks really cool, also nice the morph feature, do not know if this is possible with the lightwave flocking system.

http://www.mootzoid.com/wb/pages/softimagexsi/emflock2.php

jameswillmott
07-09-2012, 05:33 AM
Some of that is possible, there are some gaps in LW's flocking that need to be filled before doing this sort of thing becomes easy. That's a great link btw, thanks a heap for posting it.

geo_n
07-09-2012, 05:51 AM
WOW!
The particles turning into that two legged creature. Wonder how easy it is to use the flocking in xsi.

vector
07-09-2012, 10:43 AM
WOW!
The particles turning into that two legged creature. Wonder how easy it is to use the flocking in xsi.

Well, you can achieve something similar using LW and instances :hey:

Red_Oddity
07-09-2012, 10:51 AM
WOW!
The particles turning into that two legged creature. Wonder how easy it is to use the flocking in xsi.

Pretty darn easy.

Lewis
07-09-2012, 01:55 PM
Impressive stuff, this morphing to object is fantastic but what makes me most happy to see is how well and FAST it works and important thing it's REAL TIME. No silly "calculate" buttons on every single click/change.

But I'm sure James is on it already to bring our flocking into V2 version better and hopefully without "calculate" thing ;).

jameswillmott
07-09-2012, 04:40 PM
It's a fantastic addition to XSI, rest assured we're looking at it and other solutions very closely.