View Full Version : Speed Modelling Challenge #177 - Fantastic Planet

06-21-2012, 12:53 AM
Speed Modelling Challenge #177 - Fantastic Planet


1. Every week there will be a subject for you to model along with a time limit. You should spend no longer than the allocated time, then post a render of your model. As in most challenges like this, your honesty on modelling times is essential. How you interpret the brief is up to you as long as the final model conforms to what is asked for.
2. Post a wire-frame and a render at 800x600 or larger.
3. LightWave must be used for modelling. 3rd party Plug-ins are allowed.
4. You can enter as many times as you like, posting each in this thread. If you run over the time, the model can still be posted but won't be subject to the judging.
5. Time spent on texturing, setting up a scene for a render and rendering is not included in the allocated period.
6. The winner is judged by the challenge starter and the pooze is to set up the challenge after next week's .

This week's topic is: Fantastic Planet

Model something from the 1973 film, Fantastic Planet (http://youtu.be/gwjPB-8BcaY)

This animation has many plants, creatures & machines with primitive-ish looking geometry in it ..but will this be a case of easier-said-than-done?
Increasing modelling time to 2hrs to encourage any shy newcomers & lurkers out there to give this challenge a go. The usual LW modelling speedsters-on-steroids can limit themselves to the standard 60 minutes if they want to :D

Time limit: 120 minutes
Deadline: Wed. 27th June 2012. 22:00 G.M.T.

06-21-2012, 10:52 AM
that was a cool lil movie, first time i had ever heard of it.

06-21-2012, 11:46 AM
...This week's topic is: Fantastic Planet...

I've been thinking for a long time this would be a great movie to do in 3D, but just stick to the original story and script!

06-21-2012, 11:51 AM
Well now, yes, interesting.
Yes, that's, erm...a challenge.:hey:

06-23-2012, 03:30 AM


06-23-2012, 09:25 AM
ugh! That's the little guy I had my eye on! :argue: (:D)

Back to the drawing board... plenty to choose from.

06-23-2012, 12:13 PM
I like the flying creature with the anteater like tongue.

06-24-2012, 05:42 AM
Agree about the anteater thing, Shrox :) Joe Poe - I'd still love to see your wires if you go for it, had trouble working it out at this end and dared to use boolean (which was probably a mistake!) :S

06-24-2012, 01:08 PM
Shrox -does that mean we can expect to see him in 3D glory?? ;)

aka - I didn't get too far before I saw your post (I've yet to pick another topic....). Anyway, this is what I had.

Yours is looking good btw!
As usual in modeling, there are so many ways to go about achieving the same end "result". That being said, and since you asked, my one suggestion would have been to start the model with the ball rotation on a different axis. That way the natural sections of the sphere are already in place to form the (cough) "mouth". I multi-shifted those sections in to form the initial (cough again) opening, made a control loop (or two), pushed a couple points around, then rotated the whole head a bit because the top of the mouth appears to be above the midpoint on the Y (as you rightly show on your model). Then a little flattening of the bottom polys to make "her" (??) sit on the ground a bit nicer. Would have tried to get rid of the star in the forehead, but it doesn't seem to be affecting the surface in rendering afterall.:)

06-24-2012, 01:13 PM
Shrox -does that mean we can expect to see him in 3D glory?? ;)...

No, too busy working for some money. That 5 bucks will be sweet!

06-24-2012, 05:15 PM
I too had to restart.... Great minds, and all that. :hey: I did the little silk spinner guy too.

Here's the ship at the end.


06-25-2012, 05:38 AM
Lovely rocket :thumbsup:


06-25-2012, 08:20 AM
Yep very nice swampy!

A Pumpkin Tree (I think)..............

06-25-2012, 08:38 AM
I too had to restart.... Great minds, and all that. :hey: I did the little silk spinner guy too.

Here's the ship at the end.


great image

06-25-2012, 10:59 AM
Thanks guys! :D Love the wires on the pumpkin tree Iain.

Some wires.


06-25-2012, 12:11 PM
This would be a great movie to make as a 3D vision! Looks like we're going to have many of the props and locations right here.

06-26-2012, 03:24 PM
This little guy needed some love!
He was hatched and eaten all within just ten seconds in the movie.
So, I've named him Pinkus...... "Poor Pinkus, poor little Pinkus." (http://www.youtube.com/watch?v=ye8N1jc6T-k)

Anyway, started out feeling sorry for him, but in the end he kicked my butt.
Took every last second of the 2 hrs.

(I'm also getting some really scary crashes from Layout - saying one of my cpu's is corrupt, warnings in every language, etc etc. Might need some help from you guys. Gonna do some investigating. In the meantime, don't know if I'm gonna be able to get much more or a render out before deadline.)


06-26-2012, 03:45 PM
Forgot to mention....

Really great stuff guys. Beautiful!! :thumbsup::thumbsup:

06-27-2012, 03:07 AM
Haha...poor little Pinkus...looks great, nice work!


06-29-2012, 11:51 AM
New challenge is UP!!... (not the movie).


06-30-2012, 06:31 AM
Knackered from this surreal house move which isn't quite over yet X_X sorry for the delay.

Nice work guyz :thumbsup:

XswampyX - loved the stabiliser legs and exhausts. An intriguing design, which almost looks like a hybrid lemon juicing pepper cracker. Skilful framing & DOF for a tall & skinny object too :)

Iain - handsome vegetative plumpness in the trees, fascinating choice of colours which feels authentic to the original colour in the film but I think your version is better :)

Joe Poe - thanks a bunch for your sharing your methodology, loved every moment of it and Poor Pinkus, Poor Little Pinkus looks incredible ^_^

Enjoyed the craft & skill in all the wires equally. Opted to use my son's D&D dice to confirm the winner. Congrats Joe Poe :)

07-01-2012, 09:34 AM
Happy Pinkus, happy little Pinkus! :D

Oedo 808
07-01-2012, 09:53 PM
Well done JoePoe :thumbsup:

I liked the subject, and the film, would have liked to have seen it when I was in my teens. I tried something but failed miserably, might have another crack at it sometime.

Nice work also akaracquel, XswampyX and Iain.

07-02-2012, 03:36 AM
Congrats JoePoe-very well done!:thumbsup: