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oliversimonnet
06-06-2012, 07:44 PM
Finally finished modeling and rigging My little Portal 2 "ATLAS" character. Thought I'd put him up here in the finished area :)

Abut 4 Days modeling and I'd say around 4-5 Days Creating the rig.

http://forums.newtek.com/attachment.php?attachmentid=104883&d=1339033341

http://forums.newtek.com/attachment.php?attachmentid=104884&d=1339033357

ShadowMystic
06-07-2012, 01:13 AM
I'd say impressive but its not.


Impressive doesn't even begin to describe it.

oliversimonnet
06-08-2012, 09:14 AM
Hehe, Thanks :)

Ryan Roye
06-08-2012, 01:08 PM
I like it, very cleanly modeled. I take it you did a ton of piston setups to get all of the parts to move as needed automatically?

oliversimonnet
06-08-2012, 01:48 PM
Thanks
Haha yeah, and it took a lot more work than I thought it would to get them all working Haha

Here is a shot of the rig with all its elements:
http://forums.newtek.com/attachment.php?attachmentid=104939&d=1339184688
Here is one of the final rig, tidied up:
http://forums.newtek.com/attachment.php?attachmentid=104940&d=1339184728

oranjer
06-09-2012, 12:38 PM
i like to see when you animated him , would be amazing .

oliversimonnet
06-11-2012, 12:28 AM
i like to see when you animated him , would be amazing .

Haha yeah me too :D
Planning on doing an animation some point soon

Scazzino
06-18-2012, 11:34 PM
Nice job! I especially liked seeing the rig. :thumbsup:

evolross
07-13-2012, 01:00 PM
Great detail, what a rig! Would love to see an animation too... that makes use of those control surfaces!

Nice job!

ksnoad
07-13-2012, 02:06 PM
Nice!

I'd love to see the animation too :)

Kev xx

shrox
07-13-2012, 03:15 PM
Thanks
Haha yeah, and it took a lot more work than I thought it would to get them all working Haha

Here is a shot of the rig with all its elements:
http://forums.newtek.com/attachment.php?attachmentid=104939&d=1339184688....

I am intimidated by the rig...

oliversimonnet
07-15-2012, 03:40 PM
I am intimidated by the rig...

Haha, So am I :D

Ryan Roye
07-15-2012, 04:26 PM
Eh, it doesn't look too bad. I see a lot of controls that could have been consolidated into a single controller though (above the head, the feet, shoulders).

EDIT: I bet just throwing IKBooster onto the nulls and doing click-drag movements would make things faster if you don't like the idea of consolidating controls (setting the rotation-only ones to FK so only 1 click is needed). I sometimes separate controls too so I can manipulate them easier (in situational cases, separating controls IS faster).