View Full Version : Digital Set :: original design by Feng Zhu

03-03-2003, 08:08 AM
Hi There,

recently got inspired by concept artist Feng Zhu :


did it for fun... and self promotion!! ;->

any feedback very welcome


Cesare DeRossi
Modeling, Texture TD @ Animantis
w w w . a n i m a n t i s . c o m

Max Wolf
03-03-2003, 08:28 AM
wow that rocks

03-03-2003, 02:25 PM
yes... yes it does. Also a little picky note, you need to update the copyright at the bottom of your page framE thing


03-04-2003, 04:57 AM
nope dude...

It already contains full credits and copyrights to Feng Zhu (check right under the banner)
...and a link up to his website.

also sent him an email many days ago.

have not to say that it's just a personal test.


Cesare DeRossi
Modeling, Texture TD @ Animantis
w w w . a n i m a n t i s . c o m

03-04-2003, 04:59 AM
oh by the way... thanks a lot you two for posting and commenting. ;-)

Cesare DeRossi
Modeling, Texture TD @ Animantis
w w w . a n i m a n t i s . c o m

03-04-2003, 08:31 PM
I think Epita is saying that it is no longer 2002, not that you are giving insufficient credit. :)

03-05-2003, 02:15 AM
:confused: :confused: :confused:

oohh sorry then... fixing soon (thanks). :)


03-06-2003, 10:20 PM
This is a favorite concept of many people. Great work with it!


03-07-2003, 02:01 AM
Good ol' Feng.

Hes now working on Star Wars Episode 3. Good on him!

He must get such a kick outa inspiring so many people.

Great Stuff!

03-07-2003, 02:41 AM
Amazing work...I love the final render!!!


03-07-2003, 04:25 AM
Looks good!!

couple of personal opinion stuff tho, probably won't be helpfull tho.. 8*(

I would personaly go with less green in the green lights..

also... mainly I'm not a big fan of the shot over all, modeling and texturing is sweet though..

just the wide angle.. (I think it is right?) seems a bit too wide angle IMHO... and the blur and grain seem quite a bit too much IMHO...

also if your going to use grain and blur you might look into WaveFilter image filter plugin that comes with LW... at least LW 7.5 .. that way you could do an animation and not have to post every frame in PS 8*))

sorry if you don't like my suggestions 8*) but other than that I think it rocks !!! good job 8*)

BTW................... Feng is now at ILM? or is he at Blur still..?
I was hopping to see him at blur... 8*(

03-09-2003, 11:41 AM
Astounding work, it's got a real hand drawn paper cartoon feel to it.

03-21-2003, 07:54 AM
send that bad boy in to the LW gallery!

03-21-2003, 01:36 PM
woh, right sending to the LW gallery!

Hey, thanks everybody for taking the time to comment! : )

ps. i know the post-p looks pretty fake... it's a few minutes thing (photoshop).
Anyway, mostly i just wanted to have fun and "exercise" myself with some modeling and texturing.
then later i'd like to better try some depth of field plugin or play with the depthmap.

about the wide angle.. i wanted to "portrait" the entire set.

thanks again

Cesare DeRossi
head texturing @ animantis.com
w w w . a n i m a n t i s . c o m

03-26-2003, 02:55 AM
I think it is really good, i think the use of db is really good in this model

03-26-2003, 06:32 AM
Are you sure you want to blur the background ?
Depth of field always makes me think of small objects shown at very close range, while this looks like a huge structure. So I think the background should be desaturated, because it is far, but not blurred.
Also, I would tone down a bit the central volumetric spotlight (cone shaped), as it draws the eye too much.
Just my opinion. All in all, this pic rocks. Industrial "landscapes" and structures are my favourites. Post some more.


03-28-2003, 11:00 AM
Hehe, nice to see some other people's takes on this. I did the same thing quite a while back :)