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vector
05-16-2012, 02:11 AM
Some textures appear wrong when importing a fbx in Motion Builder exported from LW. I reduced the models just a layer of color by surface, double sided... and not change. By the way, I noticed that two of four walls of a room (a rectangle) appears correctly but the others not and they share the same UV.

Thanks

Vector

Chuck
05-16-2012, 08:53 AM
Please post a fogbugz report on the issue and include the content that shows the problem when imported, and we'll get a look at it right away.