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Stephen0523
05-11-2012, 05:35 PM
Hi all. I am very new to animation. The attached is showing a basic rotation of an object and the images are rotating as they should be, but when I export the image sequence, the wheel behind is rotating, but the image is not moving. I applied the image using the surface editor and have checked World Co-ordinates.

Should I have applied the image using UV's instead?
Strange that it would be ok in LW during the test.

Thanks in advance

nickdigital
05-11-2012, 05:54 PM
Uncheck 'World Coordinates'. That means your image is sitting in world space and not the space of the object that it's applied to.

Stephen0523
05-11-2012, 06:17 PM
NickDigital, thank you man! I remember a few versions back that if an image was applied to geometry it had to be done using UV's, but that seems to be different now.
Thanks for your help!
Stephen