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Maimo
10-23-2003, 11:36 PM
edges and intersecting polygons? is there any ways / plugins to have edges for intersecting polygons, ive tried doing booleans but then i get massive fracture lines. Im trying to get more detail in cell shaded renders.

sannyasi
10-25-2003, 10:32 AM
I never use the cell shaders, but I also tend not to use boolean functions instead of for simple subtractions because of the often dirty results I get. Instead I use the "Solid Drill" tool. I always get more predictable and reliable results, Then I tweak it manually. But I think it should create the lines you need for the cell shader.

Hope it works for you.

Maimo
10-25-2003, 10:39 AM
yep, that's what ive been doing, just looking for a lazy way