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G0DBY
05-01-2012, 10:05 AM
I'm working on a project that requires me to animate a logo crashing through a wall of blocks using bullet dynamics. I have that part down. My question is, how do I stop the logo from animating forward after crashing through the wall? I need the logo to stop center-screen rather than fly off camera so I can loop it, animate it out, etc. Any help is appreciated!

nickdigital
05-01-2012, 10:14 AM
Unless I'm missing something this sounds like a basic keyframe issue. Just stop your logo where you want by putting down a keyframe.

Skonk
05-01-2012, 11:03 AM
Assuming you are setting the logo to Kinematic Body then as Nick said, you just need to keyframe it's final position where you want it.

If that's what you've done and it's still overshooting a little then you may just need to to go into the graph editor and set the last keyframe to Linear to prevent the overshoot.

bobakabob
05-01-2012, 11:22 AM
All covered here... some excellent tutorials from Lino Grandi :thumbsup:

http://www.youtube.com/watch?v=HLSXZ9EIXzU