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View Full Version : Can you catch GI shading?



lazyanimator
04-27-2012, 03:07 AM
Hi All,

Is there a way to isolate the GI shading caused by an object onto a ground plane?

Ideally i want to be able "catch" the GI shading that falls onto the ground much like a shadow catcher can catch ray traced shadows, allowing me to change ground planes in post. I realise that this is an occlusion rather than a shadow but wondered if it was possible.

Thanks

LA.

Skywatcher_NT
04-27-2012, 03:15 AM
Check this ;)


http://lightwiki.net/wiki/Multipass_Rendering_with_Filter_Node_Editors

lazyanimator
04-27-2012, 03:36 AM
thanks skywatcher_nt will take a look!

DrStrik9
04-27-2012, 01:07 PM
Check this ;)


http://lightwiki.net/wiki/Multipass_Rendering_with_Filter_Node_Editors

Holy Cow, Batman.