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vector
04-23-2012, 03:29 AM
When loading a character from a lws to other (load items from scene) I can't see the sliders for IK/FK for arms.
These sliders use masterchannel for controling both ik/fk blending and SAI settings for avoid goal constraint from a FK hand bone to IK bone as Rebelhill tutorial.

Any idea how to avoid that problem?

vector
04-23-2012, 03:43 AM
Ok, sorry... SOLVED: at the bottom of the window I was not loading inside "scene" the plugins :(