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treddie
04-22-2012, 03:02 AM
Hi.

I thought that using lasso selection in modeler (LW11) would select ALL polys within the lasso shape, from the very top-most polys all the way down to the farthest away in a viewport. But I am finding that it is not doing that for some weird reason. At least, I remember it always doing it that way in the past. Am I missing something?

Sensei
04-22-2012, 03:05 AM
In wireframe viewport mode it should select all. But in modes like Textured Wired etc. it's selecting what is in front only.

treddie
04-22-2012, 03:25 AM
OK! Thanks for the quick reply, Sensei...I KNEW it had to be something stupidly simple, because it was working before. I think where I got messed up then, is that I was building UV maps last week, and had a selection viewport set to texture and not wireframe.

Thanks again.