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xian
03-03-2003, 04:23 AM
lo ..

i was wondering, if there isnt a smart/easy way to get a smooth camerapath/motion out of path(modeler).
Case: i have a complex Pipe, i have to fly throug.
Make the flyght by hand didnt give me the results i need.
And im, as always, short on time... Any other method like Path to Motion and Crv to Motion..gives me
No constant speed (some kind of Stops at keypoints)
ore some kind of varios speed (speed up in shorter parts and slow down in longer parts).

btw, i tryed to tweek the generated paths by hand.....in one word...usless :confused:

Could it be that this "problem" isnt unsolved since the early Lightwave days ??....there must be a solution.....
i didnt know it.....
So, tnx, for any helpfull comments :cool:

faulknermano
03-03-2003, 06:22 AM
hmm. somebody was asking this too over at cgtalk.com


http://thespread.topcities.com/PathAnimationIA.zip

(save target as...)

this will help you in animating stuff with paths.

good luck.

Sam_Horton
03-03-2003, 08:05 AM
check out this tutorial making objects follow a path (http://www.newtek.com/products/lightwave/tutorials/animation/object-path/index.html)