View Full Version : Open GL colors wrong in Modeler

04-19-2012, 06:02 PM
I've noticed recently that my colors in Modelers Open GL have become much lighter in color than they are supposed to be. In the example below you can see the difference between an image in an image viewer and the viewport background. Also the color wireframe that's normally a dark navy blue seems a lot lighter. Anyone seen this happen?


04-19-2012, 06:09 PM
General Options\Color Space, reset to linear maybe?

Why it's in the general options rather than the display options I don't know. I'd rather just have one panel with all options...

04-19-2012, 06:16 PM
Yup, that did the trick. Thanks. I wonder how that happened.

04-20-2012, 03:04 AM
You'll find that your CS options in Layout are now Linear as well. Somehow the two got connected rather than being separate. That will be fixed.


04-20-2012, 03:25 AM
Good to know. :)