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View Full Version : RealFlow 2012 for $250 per week



erikals
04-04-2012, 04:50 PM
 
Next Limit launches RealFlow OnDemand
http://www.cgchannel.com/2012/04/next-limit-launches-realflow-ondemand/

 

Dexter2999
04-04-2012, 06:36 PM
This concept paired with the Learning Edition seems to make sense.
$250 and learn how to use the software.
You have a gig comes up where you need RealFlow, pony up $250 to get the effect you need for the job.

Of course, it's never as straight forward as it appears on paper is it? Go a day over and your cost doubles.

Titus
04-04-2012, 10:51 PM
Mmh, it looks like a good offer for a small company like mine. Usually for small effects I use Blender, but with budgets plummeting I've don't have the opportunity to buy a license just to use RF 3-4 times a year.

erikals
04-04-2012, 11:02 PM
sounds good indeed... \:]

Imatk
04-07-2012, 10:57 PM
Hehe yeah if your sim actually only takes you a week :)

erikals
04-08-2012, 07:13 AM
better get a fast cpu... :]

jasonwestmas
04-08-2012, 08:12 AM
I've been using the learning edition. I haven't needed it for a job yet but it's really nice for personal experiments. Very nice of Next Limit to make an affordable solution for business too.

littlewaves
04-13-2012, 08:43 AM
I think this really makes sense for such a specialist app. Maybe Syflex should do this also?

jasonwestmas
04-13-2012, 09:20 AM
I think this really makes sense for such a specialist app. Maybe Syflex should do this also?

Only makes sense.

erikals
04-17-2012, 06:00 AM
Syflex is nice, but has a way too high price... $2200
also it has unrealistic simulations in several cases, as it's not actually cloth dynamics, but rather a deformer.

go Marvelous Designer (http://www.marvelousdesigner.com/Marvelous/Product.aspx) instead... > $200

 

jasonwestmas
04-17-2012, 06:50 AM
Syflex is nice, but has a way too high price... $2200
also it has unrealistic simulations in several cases, as it's not actually cloth dynamics, but rather a deformer.


Actually thousands+ of spring deformers. So they used an inferrior cloth solution in hundreds of movies?

For example: If you want 100% realism in rendering, use Maxwell render, but that's not practical for animation.

erikals
04-17-2012, 07:02 AM
sure it has it's use, i wouldn't blink to get it if i had the cash, but for 99% of us it's not what it used to be, as machines are faster and tricks like Denis' Tension node adds detail...

just saying it's not what it used to be for most of us.

jasonwestmas
04-17-2012, 07:09 AM
Right, I wasn't thinking about the cash difference but in that context you're right, not worth it for just a single plugin. Just sounds funny from lightwavers to talk about realistic dynamics. =)

littlewaves
04-18-2012, 02:50 AM
go Marvelous Designer (http://www.marvelousdesigner.com/Marvelous/Product.aspx) instead... > $200



Wish NT would buy them out before AD does

erikals
04-18-2012, 04:56 AM
agh, please don't say that... :]

littlewaves
04-18-2012, 05:13 AM
agh, please don't say that... :]

I know. Felt bad saying it.

wishful thinking on my part that NT might take the bait. No idea if it's even remotely feasible. Probably not.

Would also piss off users of other software of course but who cares about them?

Having said all that I gather the MD people were going to work on aplug in for DAZ but that got vetoed so maybe they could consider developing MD as a plugin for other softwares?

I'm just not sure that bullet cloth (if it actually makes it into LW?) is really going to cut it.

jasonwestmas
04-18-2012, 08:24 AM
Is Bullet cloth really called "Cloth"? Or is it just really nice soft bodies, there's a difference mainly because of collision calculations. e.g. messiah soft bodies is ok for cloth like motion but the collisions are simply not good enough.

littlewaves
04-18-2012, 08:29 AM
Is Bullet cloth really called "Cloth"? Or is it just really nice soft bodies

I think the latter. It's the lack of self collision capability which I've heard it said holds it back. So not really a major leap up from current LW ClothFX

I'm open to being proven wrong though.

Anyone know if bullet soft dynamics are now enabled in LW11 since SP1? (at work so can't try demo)

jasonwestmas
04-18-2012, 08:37 AM
I think the latter. It's the lack of self collision capability which I've heard it said holds it back. So not really a major leap up from current LW ClothFX

I'm open to being proven wrong though.

Anyone know if bullet soft dynamics are now enabled in LW11 since SP1? (at work so can't try demo)

I think not, I don't see it in there. It was only a bug fix release.

erikals
04-18-2012, 10:40 AM
never saw much of bullets cloth-Softbodies... can't say,
but yes, they are SB as far as i know...