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kirkeric
04-01-2012, 10:05 AM
Hello all,

Does anyone know of a current bone tutorial that will help someone who has never used bones?

I've followed a couple, most recently this one: http://www.youtube.com/watch?v=7a1HGbvj4ek

Horrible audio quality but got me close. The problem I've run in to in a couple different tutorials is my bones never seem to activate the actual object and just turn on their own, leaving the object standing still.

I can't find a step that I am missing but clearly, I'm missing something.

Appreciate some help. I am using LW 11 now.

Thanks,

Eric

Surrealist.
04-01-2012, 10:26 AM
Have a look at this. A very basic tutorial. Should cover most things. But it is an older version of LightWave

http://www.youtube.com/watch?v=TvNI0S72l1M

To directly answer your question, make sure you select all of your bones create keyframes for all bones at 0 and hit r on the keyboard. After that they should be active and their positions recorded. If you always do this as a general rule. That is always select all bones and always create keys first and then hit r you should be safe from any strange things that can and will happen as you rig and switch on the bones.

When you want to edit your bone positions and so on, select all bones again. And deactivate. I find it safest to simply deactivate the bones from the Bone panel when doing this. There are other ways to deactivate them but the Bone panel seems to work without hitch every time.

kirkeric
04-01-2012, 12:25 PM
Thanks for the quick reply. I usually look for William's tutorials. He's very good. I will give this a try and see where we land.

Thanks a bunch!

Eric



Have a look at this. A very basic tutorial. Should cover most things. But it is an older version of LightWave

http://www.youtube.com/watch?v=TvNI0S72l1M

To directly answer your question, make sure you select all of your bones create keyframes for all bones at 0 and hit r on the keyboard. After that they should be active and their positions recorded. If you always do this as a general rule. That is always select all bones and always create keys first and then hit r you should be safe from any strange things that can and will happen as you rig and switch on the bones.

When you want to edit your bone positions and so on, select all bones again. And deactivate. I find it safest to simply deactivate the bones from the Bone panel when doing this. There are other ways to deactivate them but the Bone panel seems to work without hitch every time.

kirkeric
04-01-2012, 01:10 PM
Ok, I'm back. :)

I am following this tutorial and I keep getting stuck in the same spot. Once he activates bones, he just grabs a bone, pivots and the mesh moves along. Mine however, still just moves the bones only.

Having a bit of difficulty isolating this missing step. Not sure if it is some keystroke that is being left out of the tutorial or what it is since it seems to occur across different tutorials.

Very thorough though, just missing something.

APpreciate the help.

EDITED: Looks like I found it. I never saw him or heard him mention anything about selecting that deform button. That does the trick.

Eric


Have a look at this. A very basic tutorial. Should cover most things. But it is an older version of LightWave

http://www.youtube.com/watch?v=TvNI0S72l1M

To directly answer your question, make sure you select all of your bones create keyframes for all bones at 0 and hit r on the keyboard. After that they should be active and their positions recorded. If you always do this as a general rule. That is always select all bones and always create keys first and then hit r you should be safe from any strange things that can and will happen as you rig and switch on the bones.

When you want to edit your bone positions and so on, select all bones again. And deactivate. I find it safest to simply deactivate the bones from the Bone panel when doing this. There are other ways to deactivate them but the Bone panel seems to work without hitch every time.

erikals
04-01-2012, 01:25 PM
Craig Monins / Rebel Hill has some great videos, not free, but cheap considering what you get back :]

http://www.rebelhill.net/html/rhr.html