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Pamela G. Juust
03-21-2012, 06:46 AM
Hey guys,

I'm involved in a project where i need to send models to another guy that works with XSI.
I did the UV unwrap in modeler and it looks quite decent, but when my collegue imports them into XSI then the UV-s get distorted.

I think pictures will explain it best

UV-s in LW
http://i.imgur.com/HPuJn.jpg

UV-s in XSI
http://i.imgur.com/uEn7u.jpg

i hope you can help me understand whats going on here

thanks!
j.

RebelHill
03-21-2012, 06:55 AM
second image doesnt display for me for some reason.

However there are stray points in ur UV, and also the edge of the palm is overshooting the UV boarder by just a teeny bit, perhaps thats causing SIs a confusion.

Pamela G. Juust
03-21-2012, 07:31 AM
thanks for the reply
ups,
i relinked the XSI image. it should be visible now.

RebelHill
03-21-2012, 08:09 AM
aha... yes... its your stray points, (notice those free floating points in LW and how SI links to them) and also ur discontinuous edges...

The stray points U can just clear from the map... the discontinuous... uhh... I forget atm how to fix that, maybe itll come back to me, or someone else'll jump in, or u can do a searchy.

Sensei
03-21-2012, 08:52 AM
Try unwelding points before exporting..

Pamela G. Juust
03-21-2012, 09:30 AM
Thanks for the speedy replies. I got this issue fixed by unwelding again and clicking on heal UV-s.

greaty great great : )