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dynamic_cloth
10-21-2003, 09:03 AM
OK
any help with making a glass full of water that looks photorealistic.

I cant seem to make it look real
its eating up my render time for all my test images

it would help if anyone here has done this type of things and give me some tips on light and glass settings

thanks

Exception
10-21-2003, 09:38 AM
Are you using the inside polygons with refraction set to 0 trick?

If not here's a site that you will thank me for (it also has great glass plugins):

http://www.geocities.com/CollegePark/9315/lw/tip4.htm