View Full Version : Calming down Flocking

03-06-2012, 05:10 AM
Really enjoying playing with Flocking, getting some nice results but I'm struggling to achieve one effect and need a little hand.

I'm basically after particles that follow the Director but in a smooth and slow movement. If I take down the Max Speed then particles start jittering around. Taking down the Avoid Collision really starts smoothing things out but obviously everything clumps together. Anyone else had a play a found a solution? Just want to take out that secondary jitter at slow speeds.

03-06-2012, 05:28 AM
I think a boring old particle emitter following a path is what I'm after for this particular effect :)! Flocking will be for another day.

Would be useful to know for reference later, though. It could be a question of scale, the closest I found was to actually make it all faster and scale everything up accordingly. Will need to play some more.