View Full Version : Will Bullet cloth in L11..

02-28-2012, 03:55 AM
..have pins? Or weightmap input to determine which areas to simulate?

In other words, will it be possible to simulate real clothing with it?


02-28-2012, 04:28 AM
At the moment LW 11 ships with bullet rigid body dynamics only, no soft bodys, no cloth, no constrains either. If and when any of theese things will be added in the 11 cycle hasn't been stated clearly. So if things go south, users might have to wait for LW 12 and pay more money to get bullet softbodys and cloth. I for one wouldn't hold my breath.

02-28-2012, 04:59 AM
Pretty sure I read a response to a question about this some time back where the reply seemed to indicate that cloth wont be added within the 11 cycle.

I can't find it to link to so I may be wrong though.

02-28-2012, 06:18 AM

Hopefully in LW 12, a year away.