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shelby
10-20-2003, 04:40 PM
This is a quick globe a made this morning.

dpartridge
10-20-2003, 04:54 PM
i like it, very cool illustration.

riki
10-20-2003, 06:02 PM
Very cool, reminds me a bit of the G5 Network Icon in this custom set re: http://www.iconfactory.com/Preview.asp?type=show&id=173

pauland
10-20-2003, 06:07 PM
Very nice indeed!

Paul

shelby
10-20-2003, 10:28 PM
riki,

I had not seen that icon before... it's cool though.

I did, however base the surfacing on the G5. I'm glad you liked it.

wavk
10-21-2003, 07:48 AM
Looks very cool! Any details on how you modeled it?

shelby
10-21-2003, 10:03 AM
The model is actually just a sphere.

Surface settings are default except for Diffuse (84%), Specularity (61.5%), and a bump map. Smoothing is on and it is double sided.

The holes were created with a clip map that I made in Photoshop.

Here is the clip map:

shelby
10-21-2003, 10:04 AM
Here is the bump map:

shelby
10-21-2003, 10:06 AM
I think I may have inverted the bump.

adrian
10-21-2003, 11:23 AM
Shelby,

Was there any particular method you used in Photoshop to create the holes?

The reason I ask is that they look very uniformly spaced so don't look manually done.

I love the globe - very cool looking. I'm going to have a go at recreating it and animating it.

Adrian.

wavk
10-21-2003, 12:46 PM
Hi Shelby!

Thanks for sharing your technique! Wow, I didn't know clip mapping with bump mapping could be so convincing, it looks like a real model! Great work!

Have fun,

Wybren

shelby
10-21-2003, 01:31 PM
In Photoshop I created a small array of dots (figure 1). I then selected a portion of the array so that when duplicated they would line up correctly (figure 2). Then I defined this selection as a pattern (Edit/Define Pattern...). Then I filled the background of the map with the pattern (Edit/Fill).

I could have also forgone the Pattern steps and cropped the selected area (figure 2) and then let Lightwave do the repeating for me, but that would have required extra tweaking in Lightwave to get the size of the dots right. Photoshop was the fastest way to do it.

cathuria
10-21-2003, 03:04 PM
Thanks for sharing -- I need the occasional reminder that you don't always have to model everything. Great job:)

Now, if I had made this image, it would also look pretty cool, I'm sure . . . and it would have about a bazillion polygons . . .

dark_lotus
10-21-2003, 03:59 PM
very cool stuff.

renderingfarmer
10-21-2003, 10:02 PM
I think it's more impressive when you can render something like this in a super simple way than it is actually modeling the whole thing. Using your noggin is half the fun. Very inspiring, good work.

By the way dark_lotus, I was just having a discussion with a friend of mine about OS X "Shaguar" and the lack of jokes. Funny coincidence.
This made me laugh
http://www.geekculture.com/joyoftech/joyimages/465.gif

calico
10-22-2003, 04:55 AM
this is just a reminder that I should use my brain more efficiently.

Very cool

legomanww
10-22-2003, 05:34 PM
That is cool!

Very cool

stib
10-22-2003, 09:45 PM
What does it look like at the top of the globe where the map gets all squashed up?

shelby
10-23-2003, 09:47 AM
It looks all squashed up.

I'm not sure how to remedy that problem easily.