View Full Version : Speed Modelling Challenge #158 Rambo knife.

02-09-2012, 10:39 AM
Speed Modelling Challenge #158 Rambo knife.

1. Every week there will be a subject for you to model along with a time limit. You should spend no longer than the allocated time, then post a render of your model. As in most challenges like this, your honesty on modeling times is essential. How you interpret the brief is up to you as long as the final model conforms to what is asked for.
2. Post a wire-frame and a render at 800x600 or larger.
3. LightWave must be used for modeling. 3rd party Plug ins are allowed.
4. You can enter as many times as you like, posting each in this thread. If you run over the time, the model can still be posted but won't be subject to the judging.
5. Time spent on texturing, setting up a scene for a render and rendering is not included in the allocated period.

This week's topic is : Rambo knife! - You know you want to! Is it a murderous weapon or a brilliant bottle opener? Who cares. :) Lots of different base designs to choose from, or design your own. Some even come with a survival kit in the handle. It's up to you. I will also accept *any* weapon used in the rambo films. http://www.imfdb.org/wiki/Rambo_III


"You know what you are... what you're made of. War is in your blood. Don't fight it. You didn't kill for your country. You killed for yourself.. "

Time Limit - 60 minutes.

Deadline: Wed. 15th February 2012. 22:00 G.M.T

02-09-2012, 12:26 PM
Nice topic :). Unfortunately way too busy developing on Android the last month(s). I hope to join the challenges next month when everything should calm down a bit.

02-09-2012, 05:04 PM
Look forward to your return CobraSoft. :thumbsup:

Knocked up a quick one. Needs more work on the teeth and I have left room for some string on the handle grip, but unfortunately I ran out of time. :cry:

It's a lot harder than it first seems.


02-10-2012, 08:27 AM
Man-I just spent 85 minutes on this and I haven't even got a decent blade so far!

Back to the drawing board! :hey:

02-10-2012, 10:59 AM
Heh, I had to have 3 false starts before I found a technique. :goodluck:


02-10-2012, 02:14 PM
Iain is much better than I, so that explains why my first hour I ended up with only a blade without notches and it looks like its rubber. Maybe its another Fisher Price item.:oye:

02-10-2012, 03:38 PM
I'm in! how hard can it be?

I'm out!

Waves of light
02-10-2012, 03:39 PM
I'm in! how hard can it be?

I'm out!

Hard... as hard as cold steel!

02-10-2012, 05:32 PM
This could be the 1st no entry speed challenge, I will take a poly ball. :jester:

It's not that hard. You can design your own..... Maybe Rambo was having an off day and had to use a pen knife. :D

What about the F1 grenade?

I used the array tool set @ 15 times to get the teeth, then it's just a simple drag around to get your blade.

Maybe. :hey:

02-11-2012, 09:04 AM
Ok, 60 minutes for modelling and of course I run out of time.
Plugin Rope Editor Plus used.

I tried to do little procedural texturing for that thing.
And first time used some weight map for textures.
So at least I learn something new.

@XswampyX - Your "quick one" knife model is so good.. damn! :)

I am waiting to see others works.

02-11-2012, 04:38 PM
How do you guys get the gray scale renders with wires?

Waves of light
02-11-2012, 04:43 PM
There's a plugin called polycoloring:


02-11-2012, 04:46 PM
... and this thread.


Edit to add :- Oh, nice knife Creativetone. Love the texture on the cutting edge..... wish I'd thought of that. Very good!

02-11-2012, 04:49 PM
Probably not ready to run with the big dogs but here is a try. 40 minutes modeling and tweaking and another 20 or so on texturing (my weak point).

02-11-2012, 05:18 PM
Thanks for the plug-in info

02-11-2012, 06:06 PM
Looks good sublimationman. :thumbsup:

You know you get the full 60 mins for your modelling (if you need it). Setting up the render/textures can take as long as you like. No longer than a week though or you'll miss the deadline. :D

02-11-2012, 06:25 PM

02-11-2012, 07:11 PM
Modeling 55min, texturing/lightning 35min.

I had couple different approach to this challenge, and some of them was wrong. :thumbsup:
I end up with render below. Not so complex, but then again nobody's paying me. :D

02-11-2012, 08:56 PM
All models and renders very sharp.


Waves of light
02-12-2012, 02:47 AM
Don't know what all the fuss is about. 36 mins modelling :hey:

02-12-2012, 09:01 AM
Heh, pretty clever to hide the hardest part :)

Here's my try. (modeled after this (http://cdn3.iofferphoto.com/img3/item/214/963/932/combat-bowie-fixed-blade-serrated-rambo-sheath-knife-bn-45b1c.jpg))

Took the full 60 minutes to model. Texturing and setting up the scene quite a bit longer.


02-12-2012, 11:26 AM
Amazingly cool retro thread. Must participate.

02-12-2012, 01:12 PM
Hiya guys! Great entries!
Had some spare time.
45 mins of modeling


And the wire. Now it was a nice model, till I found a few non-planer polygons. Couldn't be bothered with it, so just tripled them (on the blade).


02-12-2012, 03:06 PM
I must say, these are all looking great!

02-13-2012, 11:08 AM
Put some blood on them.

02-14-2012, 04:56 AM
Ggrrrrrrrr......third attempt! :)
Just under 60 minutes.

http://img696.imageshack.us/img696/1476/knifem.jpg (http://imageshack.us/photo/my-images/696/knifem.jpg/)

02-14-2012, 04:41 PM
Amazing Iain! - Well worth the effort. That's some poly count on the handle. :thumbsup:

02-15-2012, 09:54 AM
Cheers-yeah the poly count is pretty high :hey:
Lots of great attempts at this very tricky topic :thumbsup:

02-15-2012, 12:59 PM
How do you guys get the gray scale renders with wires?
Saw the link was already posted. An alternative download link if needed : Benelux Lightwave Resource (http://files.designburo.nl/lw//modules/TDMDownloads/singlefile.php?lid=234)

02-15-2012, 04:38 PM
Here we go..... good luck!

Creativetone :- Pretty wires, love the string and a great render..... what a way to kick it all off.
Sublimationman aka "big dog" - Great job for only 1 hours work, most impressed. Loved the new wires render.
MDSPECIFIC - Great wires and pin sharp detailing on all the cut outs in the blade, I'd pay you if you came at me with that knife!
Rabbitpenny - Love the handle on this one, it's the sort of thing I was trying to do but ran out of time. The render also has a feeling of real weight to the knife, solid!
Waves of light - The quickest model of them all. Love the suede sheath, very ingenious!
Traveler - Ouch, that's one nasty looking knife (in a good way!). The blade looks ultra sharp in the render, once again great detailing.
Chco2 - Love the render on this one. The texture on the blade makes it look well used, but still genuinely dangerous. A bit of tripling on the blade, but hey fantastic for 45mins. My favourite render. :thumbsup:
Iain - Pretty impressive wires, there's so much detail it's hard to make out the gaps! Cool render with the gun metal finish. I would love to see just a plain clay render of this one. Hell of any of them!

Just have to say what a great bunch of entries this week. As they are all of the same thing and the basic modelling steps are pretty much universal, this has been a right pain in the ar$e to judge! I really could just pick any of them.

As I can't then the one I pick this week is Iain for the extremely detailed almost sub-atomically modelled knife. It was the model I had in my head when I set the challenge.

Well done everyone else. I think we should open a knife shop!

This one's for PhotoTekArtWork. :D


Not a speed model.... far from it!

Waves of light
02-15-2012, 05:23 PM
Congrats Iain, excellent final model. Loving in detail in the handle.

@XswampyX: So glad you didn't ask me to show the blade, hence the speed :hey::


It's all in the rules :deal:

02-16-2012, 02:07 AM
Congrats Iain. And a :thumbsup: to all other entries. Really nice models overall.

02-16-2012, 09:14 AM
Thanks guys-great work all round.
It's nice to see so many entries for a difficult topic :thumbsup:

02-16-2012, 10:13 AM
Congrats Iain! Well done! :thumbsup:

02-17-2012, 12:50 AM
Congrats everyone and thanks for the blood. LOL

02-17-2012, 01:20 AM
Congrats Iain!

There is great models here :thumbsup:
@Waves of light - :D

Waves of light
02-17-2012, 03:52 AM
Congrats Iain!

There is great models here :thumbsup:
@Waves of light - :D

First rule of modelling, don't model what you wont see :D

02-17-2012, 04:00 AM
True enough. I don't see this weeks challenge!

02-17-2012, 06:11 AM
Congratulation Iain!!!
Nice work guys! :thumbsup:

02-17-2012, 04:05 PM
True enough. I don't see this weeks challenge!

Sorry, guys!
I hope that this went right? I did not knew the rulez :D

The next challenge is here (http://forums.newtek.com/showthread.php?p=1220719#post1220719)