View Full Version : Rigging and Animation - Water and Wire

01-20-2012, 12:56 PM
Hello, I have some potential projects where I'll be doing alot of manipulation of wire's and water.

What I am hoping to get some help for is.

A good workflow on how to manipulate water(Waves, Splash, Affected by objects)

I am also looking for a tutorial on how to rig a simple cylindrical wire, where you have the oppertunity to rotate and spin the end(some sort of attatchment) and that you can move it around.

Anyone have a quick tutorial setup on how to rig a wire so that you have two or more controll points?

| controll point
-- wire

---|-----|-----|----|---(O) <-- Rotate twist etc also controll point

You get the drill, it's basically some wire flying about cool in the air and then positioning itself.

I've used serpent for this kind of stuff but it's not really all that great, looking for more accurate keyframing.

God bless! =)

Pamela G. Juust
01-21-2012, 06:09 AM
I need to animate a character with long wire-like hands right now so i'm researching on the same issue. search for plg_curve_bone plugin. It should work for you. Rebelhill has a good tutorial on this. Just download the 3 hour free rigging tutorials from his site, one of them goes over your topic.