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XswampyX
01-05-2012, 02:00 PM
Speed Modelling Challenge #154 Artists wooden manikin.
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Rules:

1. Every week there will be a subject for you to model along with a time limit. You should spend no longer than the allocated time, then post a render of your model. As in most challenges like this, your honesty on modeling times is essential. How you interpret the brief is up to you as long as the final model conforms to what is asked for.
2. Post a wire-frame and a render at 800x600 or larger.
3. LightWave must be used for modeling. 3rd party Plug ins are allowed.
4. You can enter as many times as you like, posting each in this thread. If you run over the time, the model can still be posted but won't be subject to the judging.
5. Time spent on texturing, setting up a scene for a render and rendering is not included in the allocated period.
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This week's topic is : manikin

Time Limit - 90 minutes. It's that old favourite of the artist, the wooden manikin. So use your artistic talents and show me your manikin. It doesn't have to be a full human, I will accept hands, feet, broken or damaged ones and even different species like the snake wooden snakkin or the dog wooden dogikin. Just have fun. I've allowed 90 mins again just to ease you all in.

Deadline: Wed. 11th January 2012. 22:00 G.M.T

Waves of light
01-05-2012, 02:10 PM
Lol. I don't think I know you well enough to show you my manikin!

Game on.

XswampyX
01-05-2012, 02:15 PM
Thank the Lord for that! :D

Shnoze Shmon
01-05-2012, 02:30 PM
Lol. I don't think I know you well enough to show you my manikin!

No anatomically correct manikins!:eek:

Made of wood NOT ...well you know...

Waves of light
01-05-2012, 03:08 PM
Don't know what you mean...

http://xcf.xanga.com/6cca1b011143162473300/b41880269.jpg

Waves of light
01-06-2012, 06:51 AM
Ok, here's my first attempt. I've done a lot of cartoon character modeling in LW, but not for a while, so I was a bit pee'd with how long it took me to sub patch model the torso and head. I was also pee'd as to how many times Modeler crashed on me, hence the final 'Modeler Crash' pose.

Modelling:
Torso and Head = 55 min!
Arms Legs and Base = 30 mins
(very easy as all joints and limbs were copy/paste/resize):

Texture: 5 mins (just a simple node wood texture)

Rig: 30 mins

I will release this scene and model (fully rigged) in the free resource section and if I get time will create a video of how quickly it was to rig.

I'm now going to try something a little funnier.

Cheers,

Ricky.

http://forums.newtek.com/attachment.php?attachmentid=100755&d=1325857657http://forums.newtek.com/attachment.php?attachmentid=100756&d=1325857664http://forums.newtek.com/attachment.php?attachmentid=100757&d=1325857678http://forums.newtek.com/attachment.php?attachmentid=100758&d=1325857686

rcallicotte
01-06-2012, 07:37 AM
Waves of Light - Well done! Looks like the real thing.

Waves of light
01-06-2012, 08:00 AM
Waves of Light - Well done! Looks like the real thing.

Thanks man. Here, just for a laugh 'Matrix Bullet Time Manikin':

http://forums.newtek.com/attachment.php?attachmentid=100759&d=1325862009

ArtGoblin
01-06-2012, 02:18 PM
Hahahahaha! lovethe "modeler has crashed" pose, should be made into an emotion-icon we could use on the forums :) And really well done, definitively looks right on the money

XswampyX
01-07-2012, 03:08 PM
Looks good Waves of light. :thumbsup:

I had a go, used up most of the 90 mins. Needs more work on the joints and feet and it's not pose able like yours. :-(

http://i465.photobucket.com/albums/rr16/xXswampyXx/Manakin_Small.jpg

Waves of light
01-07-2012, 06:38 PM
@ArtGoblin: yep, defo need a emo icon for that pose, would use it all the time.

@XswampyX: like the upper body on yours, couldn't get the definition on mine... And the texturing makes yours look the more up market version, instead of the 30 colour pens for 2.99 type art shop you would find mine in!

Rabbitpenny
01-08-2012, 12:53 PM
Waves of light, XswampyX: Beautiful manikins. XswampyX: Rich surface.

Fish-i-kin: A little over. Array and stretch for body. Cut and paste and stretch for fins. 25 layers in order to pose (Not counted in time).

https://sites.google.com/site/rabbitpenny3d/home/Fishikin001.jpg
https://sites.google.com/site/rabbitpenny3d/home/FishikinCage001.jpg

ArtGoblin
01-08-2012, 01:32 PM
Nice Fish !

Bax33
01-08-2012, 01:34 PM
Nice rabbit penny! I like the creativity. All models are good but I like the thought process

Waves of light
01-08-2012, 02:30 PM
Very nice Rabbitpenny, love the hinges.

XswampyX
01-08-2012, 05:02 PM
That fish looks great Rabbitpenny, right on the brief. :thumbsup: Reminds me of big mouth billy bass.

Some wires.
http://i465.photobucket.com/albums/rr16/xXswampyXx/ManakinWiredSmall.jpg

Spiderkin. Eeeek!

http://i465.photobucket.com/albums/rr16/xXswampyXx/Spider-Kin2_Small.jpg

Went a lot easier 2nd time around.

http://i465.photobucket.com/albums/rr16/xXswampyXx/SpiderKinWired.jpg

Rabbitpenny
01-08-2012, 05:32 PM
XswampyX: Beautiful spider...almost delicate

Thanks for the comments guys. (Re: fish-i-kin).

Waves of light
01-09-2012, 02:12 AM
Nice spider XswampyX, reminds me of the additional content on Inside LW7 book. Great wood texture again.

Iain
01-09-2012, 05:52 AM
That spider is superb!

Here's my Pandakin. 50 minutes modelling.
Dreamworks can have it if they want............

Waves of light
01-09-2012, 09:06 AM
@Iain, nice Panda. Not as 'large' as the Dreamworks version I must say.

Here's another. 1h 19 mins to model (again LWCAD boolean made light-work of the tail), 40 mins testing setup and texture (only the tail is rigged this time). I give you Croc-i-kin...

EDIT: Hinge idea stolen from Rabbitpenny, sorry bud.

Rabbitpenny
01-09-2012, 03:18 PM
[QUOTE=Waves of light;1210341EDIT: Hinge idea stolen from Rabbitpenny, sorry bud.[/QUOTE]

:D If you win, I get half the prize money. :hey:

Seriously, great Croc-i-kin. And hats off to XswampyX for a great topic. I've got a couple other ideas but probably won't get to them.

voriax
01-10-2012, 07:38 AM
Good lord.. Saw this thread and remembered I made a model and render of this in 2003. Obviously not an entry in the comp, just felt like resurrecting it.

Bax33
01-10-2012, 04:41 PM
This one was exactly difficult, but very time consuming. I counted in hours, not minutes. So, obviously disqualified, but I feel I owe it to myself to post it. A lot of time and I end up with stuby tail and 4 right feet. Not good. I know, the render sucks too...maybe better next week.

oobievision
01-10-2012, 10:56 PM
ok this took 45 min to model. took longer to pose lol.

Wooden Octopus

XswampyX
01-11-2012, 04:41 PM
Hey it's Wednesday. It's 10:00 pm. That can only mean one thing....

Waves of light - Crash pose manikin - Great one to kick it all off. As rcallicotte said "Looks like the real thing". Looks like you had some fun with the poses and renders.

Rabbitpenny - Fish-i-kin - Like your little shoal, this was just what I had in mind. Nice model and render. Those little smiley faces have real character.

Iain - Pandakin - Quite chunky modelling, but it really suits the render. That rough hewn wood look. If I had made that in woodwork class I would have been well chuffed.

Waves of light - Croc-i-kin - Great base model, could do with a bit more work (it's got no teeth!), but then it has got a lot of different component parts to it. Nice idea for the render, I do love the entries that make me laugh. :-D

voriax - She-i-kin - That's a lady right? I though she might get together with Waves of lights manikin, unfortunately he's been eaten by a crok-i-kin. :-( Lovely pose and render.

Bax33 - Croc-i-kin2 - Good effort. Sometimes a model just comes together, and sometimes it doesn't. Kudos for posting it, and I bet you learnt a lot making it. I have loads hidden on my hard drive!

oobievision - Octopusikin - great modelling on the legs, I just want to reach in and twist them around to make them squeak. I prefer the really shiny render, It just needs a bit of Fresnel on the reflection channel.

On to the winner. It's waves of light for the crash pose manikin. Looks amazing for a speed model.

Well done everyone. Interesting ideas from everybody. :thumbsup:

oobievision
01-11-2012, 09:58 PM
Congrats Waves of light!

Waves of light
01-12-2012, 02:43 AM
Whoooh, thanks XswampyX. Think that's my first.

Thanks oobievision. I thought your octopusikin would have won it. Great example of speed and reuse of assets.

@XswampyX: Re. croc-i-kin. Yer, I was going for a smooth un-detailed look for the croc (similar to a standard faceless manikin) and therefore didn't bother with teeth... either that or I was just being lazy :D

@Bax33: Like XswampyX said, well done for posting your effort. The one thing I learnt really early with subpatch modelling is less is more. I have posted images below that show the methods I used to create certain parts of my entries. Hopefully they can be of assistance to you or anyone else. Heck, this is one of the main reasons I have started tuning into these posts... to pick up tips and become quicker.

Manikin hinge (see first attached image):

1. Start with a box (I always try to start with a box when subp modelling)
2. Subdivide (Shift+D) select Metaform
3. Two cuts using Knife
4. Select middle edge loop. Delete
5. Select middle poly loop.
6. Smooth shift, reduce inwards.
7. Stretch (F) inner loop outwards.
8. Bandsaw extra edge loops for sharper edges.
9. TAB to view subpatch version.

Manikin arm/leg (see second attached image):

1. Again, start with a box, similar size to you hinge and subdivide Metaform
2. Flatten (plugin) both ends, size up.
3. Two cuts or bandsaw (at the edges).
4. Select all polys on the edges.
5. Small bevel (edge loop)
6. Larger bevel (insert)
7. Reduce polys (you can bandsaw additional edgeloops if you want)
8. Move and reduce one end.
8. TAB to view subp version

Croc-i-kin tail (see third attached image):

1. Took the polys from the rear of the body. Copy, paste to new layer.
2. Flip and Extrude.
3. Reduce tail end polys
4. Now this next part is where LWCAD comes in handy. Its live speed Booleans are a real time saver. Here I've used the box tool set to subtract (thus cutting through the tail and leaving me segments).
5. Bandsaw edge loops.
6. Select all the edge polys (apart from the first and last of the tail) and Bevel once for the edge loop (small one) and once more.
7. Collapse polys.
8. TAB - see subp version.

Oh and the Manikin is available from the Free Models thread (fully rigged so you can play around with it):

http://forums.newtek.com/showpost.php?p=1210525&postcount=432

Cheers,

Ricky.

Bax33
01-12-2012, 05:18 PM
Congrats Waves of Light!!

Also thanks to both you and XswampyX for the comments. I did learn a lot, especially one thing, not to do manikins any more. No... just kidding. I for one, really appreciate seeing the steps you provided Waves of Light. I will difinitely study these and try and redo another manikin.

The part that took me over the time limit was the assembly. Putting the ball joints in the little sockets and reducing the size of the sockets and balls as the tail got smaller etc. Also realized too late, that I shouldn't have made the legs side dependent. I should have made them generic, created all four and then made them side dependent. (Planning, plannning, planning) Got to do better.

Love these challenges and learn something each and every time.

Rabbitpenny
01-12-2012, 06:18 PM
Congratulations Waves of light. Beautiful models both. :thumbsup:

Waves of light
01-13-2012, 12:38 AM
Cheers Bax33, cheers Rabbitpenny.

I think the next one is up as well: http://forums.newtek.com/showthread.php?p=1211381#post1211381