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lreyes
12-24-2011, 04:15 PM
I have been wondering about buying blender, but I would like to know if it is an advantage of doing this. I see some tutorial in utube and some use blender to do body movements with Lightwave. I mostly want to be able to animate or rig a character with more ease without having to do a lot of manipulation. I think Lightwave is lacking in making it easy to put easier rigs in character,and some 3rd party animation rigs or very consuming.

50one
12-24-2011, 04:29 PM
I can see this thread disappearing in 5...4...3...

Anyway, blender is free there is other thread here about these two working together, go check it out.

OnlineRender
12-24-2011, 06:17 PM
I have been wondering about buying blender, but I would like to know if it is an advantage of doing this. I see some tutorial in utube and some use blender to do body movements with Lightwave. I mostly want to be able to animate or rig a character with more ease without having to do a lot of manipulation. I think Lightwave is lacking in making it easy to put easier rigs in character,and some 3rd party animation rigs or very consuming.

try the free version of blender :) it's a bit cheaper , people can moan about the gui and how unstable the workflow within this app and tbh they have good reason , but there riggin and weight tools are awesome , much more advanced than LW , although this does not indicate that rigging in LW and good character animation cannot be done , it's just a little taboo and lacking decent documentation ..have a look at blenderguru and lee's extensive free training tutorial , remember this can then be imported into LW and rendered in 9.6 , I would also suggest looking at rebelhills videos and RHiggit free edition which is probably the most advance character rigging to date regarding LW

I think Lightwave is lacking in making it easy to put easier rigs in character,and some 3rd party animation rigs or very consuming.
that is the part people are misconstrued , you can rig most things in modeler and very fast , you just need to know how

Dexter2999
12-24-2011, 07:06 PM
I actually stopped reading at "buying blender".

battery555
12-24-2011, 07:52 PM
I have been wondering about buying blender, but I would like to know if it is an advantage of doing this. I see some tutorial in utube and some use blender to do body movements with Lightwave. I mostly want to be able to animate or rig a character with more ease without having to do a lot of manipulation. I think Lightwave is lacking in making it easy to put easier rigs in character,and some 3rd party animation rigs or very consuming.
Blender is an open software why wondering about buying it? Cynical thread leads to nowhere but angst. Merry Christmas!

Surrealist.
12-24-2011, 08:31 PM
I have been wondering about buying blender, but I would like to know if it is an advantage of doing this. I see some tutorial in utube and some use blender to do body movements with Lightwave. I mostly want to be able to animate or rig a character with more ease without having to do a lot of manipulation. I think Lightwave is lacking in making it easy to put easier rigs in character,and some 3rd party animation rigs or very consuming.

There are some sites that sell Blender. It is not illegal. But that is not really the point.

The workflow is as follows:

Go here to download the latest (free) version:

http://www.blender.org/

Read the manual

http://wiki.blender.org/index.php/Doc:2.6/Manual

Go here for help when you get stuck:

http://www.blenderartists.org/forum/

Also a good place to get information on tutorials for rigging and animation.

Some notes:

Make sure and enable the "rigify" add on for a great way to get a quick rig that is very nice.

Also you will enable the .mdd export addon.

When you get it all figured out:

Your animation will output from Blender as an mdd and you'll take it into LightWave and add a soft or cloth dynamic to the character and go to the file menu and Load Motion.

Very straightforward workflow. It is a much better animation solution for characters than LightWave for many reasons.

Good luck.

colkai
12-25-2011, 03:19 AM
Can only agree with Surrealist.
Dont' however, be fooled into actually buying it, they are only selling training and make it sound like you are paying for Blender, you are not.
There is also a great resource from 3DBuzz for learining the Blender fundementals so no need to even pay for training!

http://www.3dbuzz.com/vbforum/content.php?223

lreyes
12-25-2011, 10:11 AM
What a world of answers more than I expected...I have downloaded blender but did not enable rigify, can I enable later??

OnlineRender
12-25-2011, 10:49 AM
Yes , user prefr , addons might aswell enable .lwo import

Surrealist.
12-25-2011, 10:00 PM
What a world of answers more than I expected...I have downloaded blender but did not enable rigify, can I enable later??


http://wiki.blender.org/index.php/Doc:2.6/Manual/Extensions/Python/Add-Ons

http://www.blendernation.com/2010/10/30/rigify-auto-rigging-system-new-and-improved/

http://www.youtube.com/watch?v=6lgwJWQ9_JE

http://www.youtube.com/watch?v=eUSyoO2BmaQ

Dexter2999
12-25-2011, 10:13 PM
FWIW, if you want to learn Blender, you need to be asking questions on the Blender boards.

I'm sure questions that are specific to working between LW and Blender would be allowed by moderators. But general Blender questions most likely aren't look upon favorably. Much as general Max, Maya, or Softimage questions would be frowned upon.

renderwerx
12-26-2011, 01:41 AM
buying Blender?
I know who would......
Autodesk

ergh....

sorry just been swept over from T-Spline thread to here

LOL

colkai
12-26-2011, 03:43 AM
Dexter is correct, there is only a certain amount of tolerance given here for other software, so do go over to blender.org, they have a shed load of links there.
Very well organised as well.