View Full Version : Rendering geometry custom objects

12-24-2011, 12:20 AM
If I attach something like a protractor to a null, is it possible to get that to render, or does it only show up in OpenGL, which seems to be the case?

I've tried turning on all the edge rendering options but they don't seem to work for this.

12-24-2011, 10:07 AM
I don't think custom objects like that can render. You'll have to build it in Modeler.