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HolyMonkey-
12-05-2011, 05:01 AM
Hey there, I have a normal map for a cylinder that im wanting to use, but I cant get it to work with LW, anyone could help me out how to add NM in LW? Plugging it into the bump channel doesn't seem to do much good for me.

:help:

RebelHill
12-05-2011, 06:03 AM
U need a tangental normal map (looks very blue), then you need to use a nomal map node to load it into, and plug that into the normal input of the surface.

HolyMonkey-
12-05-2011, 07:37 AM
U need a tangental normal map (looks very blue), then you need to use a nomal map node to load it into, and plug that into the normal input of the surface.

Ah man it's as easy as that??

Node Editor - normal Map - add the map - Plug into normal map node..

Thanks!!!!!!! I haven't checked it out yet currently on some other stuff but that seems to do the trick. Cheerio =)