View Full Version : Freezing objects fired from an emitter

11-17-2011, 09:03 AM
Hi, I've set up an emitter that has objects linked via FX_link that fires over 300 frames. What i need to do is 'freeze' the scene at say frame 150 so that i can pan the camera around it.

I'm sure im missing something real basic, but I've tried hunting on google to no avail :(:help:

Screen shot attached below so you can see what i mean.

11-17-2011, 01:11 PM
well - its always the simple way that wins.

just added keyframes to all the objects and deleted the emitter - voila!