View Full Version : ZBrush 4 Problem.

11-12-2011, 03:22 PM
When I export my Lightwave model to .OBJ and Open it in ZBrush I get this message...

Mesh Geometry has been imported, however the 1 UV-Coordinates defined in the file were not referenced by the geometry and have been discarded, default uv-co-ordinates will be applied instead.

When I go to select a brush its greyed out and won't let me use any, any ideas what I've done wrong?


11-12-2011, 04:14 PM
you need to a) make a new uv map b) drop it and export the mesh to Zb quick way to do this is to hit T to edit mesh! " I think kinda drunk "

11-12-2011, 04:39 PM
Thanks got it working and exported back into lw :D

Does look crap and blocky and not smooth when I load it back into LW, when I press TAB key just get a sea of white lol.