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View Full Version : opengl go wild! please help...



BnE
10-13-2003, 05:32 AM
i gotta a problem with opengl when the view is weight shade or sketch. polygons go transparent... as you can see, no problem in the texture view.... i have quadro 4 xgl with latest drivers. i never had that problem before... i was rotating the object when the polygons suddenly became transparent... i restarted the computer, but it still does the same thing... please help me, i was making the weight maps for the bones and now, i cant work no more.... please help...