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oliversimonnet
09-08-2011, 05:35 PM
Hello
Been a while since I posted any work on here so...
Here is what iv been working on lately.
its a "District 9 AMR-B05 Assault rifle" spend the past week or so working on it, including UV mapping, texturing..etc.


http://www.newtek.com/forums/attachment.php?attachmentid=98041&d=1315524745

OnlineRender
09-08-2011, 05:40 PM
some of the materials are excellent , but dark patches as if though it should be worn stand out try adding some bump

oliversimonnet
09-08-2011, 05:56 PM
Thanks Steph! :)
Hmm yeah, Ill see how it looks, thanks

renderwerx
09-08-2011, 07:28 PM
yes, yes.... it's that guy gunned down in Reno... no?

LOL

hey... nice work
lovely detail

Matt
09-08-2011, 08:04 PM
Great model!

oliversimonnet
09-09-2011, 02:49 PM
Thanks guys!

bazsa73
09-10-2011, 12:24 AM
Looks great, may I suggest that using slightly colored lighting and shadows usually make renders more interesting since light is seldom white and shadows are more often bluish than black except in deep space perhaps, my two cents :)

kevman3d
09-10-2011, 01:07 AM
Nice! My 2c initially would be to tone back the bump map a bit, otherwise great stuff! :thumbsup:

Have you considered chucking in an Occlusion shader to add some grime around the edges of stuff? The one in DPKit is pretty sweet - you could also toy around with the eeGrit node too...

Cool. :D

oliversimonnet
09-10-2011, 03:51 AM
Looks great, may I suggest that using slightly colored lighting and shadows usually make renders more interesting since light is seldom white and shadows are more often bluish than black except in deep space perhaps, my two cents :)

Thanks. Ahh ok cool, ill give that a go, Im not to good with lighting :)


Nice! My 2c initially would be to tone back the bump map a bit, otherwise great stuff! :thumbsup:

Have you considered chucking in an Occlusion shader to add some grime around the edges of stuff? The one in DPKit is pretty sweet - you could also toy around with the eeGrit node too...

Cool. :D
Thanks! :)
Hmm Yeah i agree with toning down on the bump :)
Ahh, didnt think of that, thanks for the tip :)