View Full Version : 10 vs 10.1 BVH Import

08-30-2011, 06:52 AM
I imported a BVH file from Animeeple into Layout 10. What I see is a bone structure and It looks fine. I press play and the bones run through the motion and it looks good.

Then I upgraded to 10.1, now I tried to load the same BVH file, but this time the bones look all mangled and the motion plays mangled as well.

Does anyone know why this works in 10 but not 10.1?


08-30-2011, 07:04 AM
Possibly the newer bone rotation import handling in 10.1... but hard to say for sure. Why not post the offending bvh for inspection.

08-30-2011, 07:42 AM
I used the Free RunCycle and RunAndRightTurn BVH files. I dont have access to the files now, but you can get it from here (http://www.animeeple.com/search.html?query=run&animations=1&characters=1&objects=1&minPrice=&maxPrice=&advanced=1&authorID=854c50e6-e891-102b-b2d0-7f16f0736ece)

09-01-2011, 12:28 PM
An odd thing happened, the next day (after I rebooted my pc) the files imported corectly in both 10 and 10.1. Something must have been in a weird state, I will keep an eye on it and if it happens again I will post another update.