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jagoca
10-11-2003, 06:08 PM
Hi!

I wanted to start learning character animation within Lightwave. I have seen Timothy Albee book on Amazon, but I'm not sure if it will worth the money.

Are there any more ways to learn this complicated yet interesting matter!? I have not seen any detailed tutorial about it!

Thanks, any suggestion will be really welcome.

toby
10-11-2003, 06:20 PM
www.splinegod.com has some video tutorials, also check out 3dBuzz.com

WizCraker
10-11-2003, 10:06 PM
Also the video Tutorials from Lee at http://www.3dfightclub.com/newtek/tutorials/

and also you might want to check out http://members.shaw.ca/lightwavetutorials/Main_Menu.htm as this site has hundreds of Lightwave Tutorials from basic to advanced.

SplineGod
10-11-2003, 10:39 PM
Originally posted by jagoca
Hi!

I wanted to start learning character animation within Lightwave. I have seen Timothy Albee book on Amazon, but I'm not sure if it will worth the money.

Are there any more ways to learn this complicated yet interesting matter!? I have not seen any detailed tutorial about it!

Thanks, any suggestion will be really welcome.
The reason you dont see tutorials on character animation is because its something that takes years to master. You may find a tutorial or two on walkcycles but real character animation is a combination of acting, mime, puppetry, timing and lots and lots of work. :)
Theres lots of good books on animation in general. When you get to the computer side of things and software you need to learn the mechanics of making the acting and so on happen.

adrian
10-12-2003, 04:00 AM
I believe a German company brought out a Character modelling & animation DVD as well - can't remember the link though :-(

I haven't bought it but it looks pretty good....

Adrian.

WizCraker
10-12-2003, 04:11 AM
I forgot to mention I have the Tim Albee book and it is a great starting point.

grundgedanke
10-12-2003, 06:32 AM
Originally posted by adrian
I believe a German company brought out a Character modelling & animation DVD as well - can't remember the link though :-(

I haven't bought it but it looks pretty good....

Adrian.

you can find it over here:

http://www.carnera3d-seminars.de/

DarKchylD
10-12-2003, 12:22 PM
Originally posted by SplineGod
The reason you dont see tutorials on character animation is because its something that takes years to master. You may find a tutorial or two on walkcycles but real character animation is a combination of acting, mime, puppetry, timing and lots and lots of work. :)
Theres lots of good books on animation in general. When you get to the computer side of things and software you need to learn the mechanics of making the acting and so on happen.

Yes just like wat SplineGod has mentioned it is hard to find tutorials on character animation is that it is something that is hard to master... so basically grabbing a book such as the Animator's Survival Kit would actually be more helpful and well the other thing is to never stop trying and practise to improvise on ur animation skill... oh and u can find some nice tutorials on character animation Here (http://www.keithlango.com). OHh and by the way those Lscripts u made are really cool... helped a lot in my modelling hehe Thanks dude

Carm3D
10-12-2003, 03:19 PM
This is an extensive video tutorial... and it's free!

3D Palace- Rigging by Froggyplat (http://www.3d-palace.com/modules.php?name=Videos&pid=27)

SplineGod
10-12-2003, 03:46 PM
I also have a very in depth series that teaches character modeling, texturing, rigging and animating...over 60 hours of material plus online support
HERE (http://www.3dtrainingonline.com/professionalcharacterseries.htm) .

One thing to remember is that Rigging is not animating. Rigging is simply setting up something so that it can be animated. Other then that theyre not related. Even being able to set up a proper rig requres that the rigger understand something about the animation process or works with an animator who can give feedback.

Again even with all that you have to practically eat and breath this to get good at it. Modeling, Surfacing and Rigging are hard enough on their own but Animation falls into a category all its own.

You have one level where you simply have to move objects around and give them a basic sense of timing, weight, inertial etc.
Then you have Characters where they not only have to coform to physics (which the animator must make it appear that they obey the laws of physics) but also much throw in a lot of artistry.

Staging, Acting, Mime etc all have to be understood and thrown into the mix. With character animation you are not only the director but you are also the actor, Mime and Stage manager.

Theres a ton of good books on animation in general. Translating them to a 3D program requires that you have a proper rig to work with to be able to correctly pose the character and have it behave in a predictable, stable fashion.

Heres a good resource to check out too:
http://www.cg-char.com/
Take a look at the FAQ

riki
10-12-2003, 06:26 PM
Just saw this link

http://www.actingforanimators.com/News/articles/actanima.html

on a site called "Acting for Animators"

jagoca
10-13-2003, 01:47 AM
Thanks guys!

Your info is really helpful. I will surely get Albee's book through Amazon. On my school I have seen books on character animation (not related to any specific software). I will also pick some of them for a better understanding.

However, more than classical bipeds, I would be interested in more basical stuff, like animating "inanimated" objects by means of bones, which has always took my atention since I saw the lamp animation of Pixar guys, long time ago... So I think the learning curve will be slightly easier (simpler rigs, shorter IK chains, etc.)

Bye, continue the great job!