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adaminator1
08-27-2011, 08:59 AM
Hey all, it's me again. I was wondering... I have a music file in my scene, and these particles. What I want to do is have the loudness of the wav file effect the brightness of the particles, going up and down with the beat. Is there a setting I can apply so it does this? Likely in graph editor? *Has looked yet not found anything*

Thanks in advance,
The Adaminator

Cageman
08-27-2011, 09:09 AM
You can load a .wav into Graph editor... It will convert the audio into a curve.

adaminator1
08-27-2011, 09:10 AM
You can load a .wav into Graph editor... It will convert the audio into a curve.

How would I do that?

Cageman
08-27-2011, 09:11 AM
You can also try this:

http://walen.se/soundwave.html

Cageman
08-27-2011, 09:12 AM
How would I do that?

Under Modifiers in GE, you can add a modifier called Audio Channel.

adaminator1
08-27-2011, 09:12 AM
When I use that it glitches and seems to go haywire for some reason. The Audio Channel, I mean. I'll try the plugin.

Aaand I can't get the plugin to affect any objects. Fantastic >.>