View Full Version : Rendering - Pipeline

08-19-2011, 08:54 AM
Hi all
I am setting up a render-pipeline using LW 10.1 and exrTrader 1.6b for a quite large project.

Everything is working out great using all the new buffers available in 10+ etc.

What is not working out as intended is the depth pass. All our compositors are using Fusion 6.2 and the depth blur and depth fog is just not as cool as I hoped for.

Are you guys using external plugins in Fusion such as the old Awake or..?

For motion blur I use RSMB which is doing one hell of a job ;)

I hope you can help me out,