View Full Version : Occlusion polygon exclusion :help:

08-05-2011, 05:02 AM
Hi guys,

i need some help for the native occlusion node in LW 9.6

I d like to know if its possible to exclude some polygons from an object who have an occlusion node in diffuse.

i explain.

imagine one ground and 3 cubes on it. Same objects in one layer, not same shaders (but it could be too)

I d like to see the occlusion of the ground exclude one of this cube, controlling it by Weight maps? or anything easy to get it in modeler (polygon part name etc etc)
Like weight map 100% on one cube, or a part named polygon.

Ok ok if each object is separated its easy but i d like do it in one only object and contorl the exclusion by named polygon or weight map or any else easy way on the modeler.

PLEASSSSSE, i use many node to try it but i m sooo ... a dumb in this part :D

thanks to help me:help:

08-05-2011, 09:30 AM
I've found a solution. (http://www.newtek.com/forums/showthread.php?p=1171270#post1171270) (I think...) :)