View Full Version : Anyone know why I get these weird OpenGL errors?

07-31-2011, 04:09 PM
I am on a mac. Curious if anyone else has seen it before.

07-31-2011, 04:28 PM
That happens to me on lightwave 10 in VPR mode.

08-01-2011, 10:12 AM
Well, I'm definitely not in vpr mode.

08-01-2011, 12:11 PM
Could you post, not the entire object, just a section? Does it happen in LW9.6?


08-04-2011, 12:46 AM
So it seems that it has to do with the large scene dimensions.

The action is taking place about 10000' from 0,0,0 due to the road set I've built. When I unparent the character from the master nulls that place it in the scene, and move the character to 0,0,0 the issue goes away.

Doesn't help me as I need to have my character at these far coordinates.

08-04-2011, 12:50 AM
Sounds like a precision issue, not much you can do except move the character. Can you move everything else to compensate?

08-04-2011, 12:55 AM
Unfortunately, no. I need to keep all the positions fixed for simplicity sake... I'm doing lots of things that all need to match further down the pipe.

Its a very odd bug.